Post by -Argo- on Dec 5, 2008 22:11:32 GMT -8
* = part is required
Note-All Blueprints must be accepted like your character before rp'ing with them.
(SP) = Shoulder Part, only two are allowed per mech. As you only have two arms
Armor class weight limits=how much you can carry
Light: 1000lbs Light frame=quick movement, yet less defense
Medium: 1200lbs a basic frame with balanced speed and defense capable of taking hits and avoiding them
Heavy: 1800lbs not very quick but more than able to take a beating and a half
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Internal parts*
Basic Boosters:100lbs - standard model boosters
Premium Boosters:140lbs - enables quicker movement
basic Generator:220lbs
Premium Generator:260lbs - required to support energy weapons properly
Vertigo Plates:160lbs - lighter than steel for lightweight models for quicker movement(not required for lighter models but lowers defense)
Steel Plating:220lbs - standard defense plating
Steel-Titanium mix Plating:250lbs - extra defense for sustaining constant fire
(double layer for double defense but double weight-applies to any choice of armor)
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Artillery*
At least one ranged weapon or one melee weapon are required. SP and additional weapons are entirely optional. Dual means both arms are being equipped and you wont be able to have a secondary weapon
(two guns=no melee vice versa )
for those who do not know;
Rapid Fire=A weapon that has an automatic firing function, it shoots as long as you hold the trigger.
Semi Automatic=It fires when each time you pull the trigger, but will not continue firing if held down.
Single Fire=There is a minimal delay between firing and the next due to a loading mechanism. Common among heavier caliber weapons.
Ranged Weapons
Machine gun:100lbs -Rapid Fire one handed weapon
Dual Machine Guns:200lbs
Light Rifle:140lbs -Semi automatic two handed Rifle
Heavy Slug Rifle:200lbs -Single rate of fire two handed Rifle
Gauss Rifle:180lbs Energy weapon -Single Fire
Laser Rifle:160lbs Energy weapon -Semi automatic
Melee Weapons
Dual Wrist Blade:200lbs Energy weapon
Axe:220lbs
Short Wrist Blade:120lbs Energy weapon
Long Wrist Blade:100lbs Energy weapon
Shoulder Missiles/Cannons
(SP)L-R Cannon:200lbs Single Fire
(SP)Laser Cannon:240lbsEnergy weapon -Single fire
(SP)S-R Missile launcher:160lbs -4 missile firing silo
(SP)Grenade launcher:180lbs -Single fire
(SP)M-R Missile Launcher:180lbs -2 missile firing silo
Meks are not made to carry one weapon of every type (though it can be done) don't be surprised if you choose a bunch of weapons and your Mek cant carry them with the weight class you desire.
Note-All Blueprints must be accepted like your character before rp'ing with them.
(SP) = Shoulder Part, only two are allowed per mech. As you only have two arms
Armor class weight limits=how much you can carry
Light: 1000lbs Light frame=quick movement, yet less defense
Medium: 1200lbs a basic frame with balanced speed and defense capable of taking hits and avoiding them
Heavy: 1800lbs not very quick but more than able to take a beating and a half
--------------------------------------------------------------------------
Internal parts*
Basic Boosters:100lbs - standard model boosters
Premium Boosters:140lbs - enables quicker movement
basic Generator:220lbs
Premium Generator:260lbs - required to support energy weapons properly
Vertigo Plates:160lbs - lighter than steel for lightweight models for quicker movement(not required for lighter models but lowers defense)
Steel Plating:220lbs - standard defense plating
Steel-Titanium mix Plating:250lbs - extra defense for sustaining constant fire
(double layer for double defense but double weight-applies to any choice of armor)
--------------------------------------------------------------------------
Artillery*
At least one ranged weapon or one melee weapon are required. SP and additional weapons are entirely optional. Dual means both arms are being equipped and you wont be able to have a secondary weapon
(two guns=no melee vice versa )
for those who do not know;
Rapid Fire=A weapon that has an automatic firing function, it shoots as long as you hold the trigger.
Semi Automatic=It fires when each time you pull the trigger, but will not continue firing if held down.
Single Fire=There is a minimal delay between firing and the next due to a loading mechanism. Common among heavier caliber weapons.
Ranged Weapons
Machine gun:100lbs -Rapid Fire one handed weapon
Dual Machine Guns:200lbs
Light Rifle:140lbs -Semi automatic two handed Rifle
Heavy Slug Rifle:200lbs -Single rate of fire two handed Rifle
Gauss Rifle:180lbs Energy weapon -Single Fire
Laser Rifle:160lbs Energy weapon -Semi automatic
Melee Weapons
Dual Wrist Blade:200lbs Energy weapon
Axe:220lbs
Short Wrist Blade:120lbs Energy weapon
Long Wrist Blade:100lbs Energy weapon
Shoulder Missiles/Cannons
(SP)L-R Cannon:200lbs Single Fire
(SP)Laser Cannon:240lbsEnergy weapon -Single fire
(SP)S-R Missile launcher:160lbs -4 missile firing silo
(SP)Grenade launcher:180lbs -Single fire
(SP)M-R Missile Launcher:180lbs -2 missile firing silo
Meks are not made to carry one weapon of every type (though it can be done) don't be surprised if you choose a bunch of weapons and your Mek cant carry them with the weight class you desire.